Atmosphere(2)
Joan enters the Mission Control room through the theater. She watches for a moment as the crew from the last shift prepares two of the mission specialists for their spacewalk.
Her boss—the flight director of Orion Flight, Jack Katowski—is down on the floor already, getting debriefed by the previous flight director.
Jack has a crew cut, graying temples, and a reputation for being particularly stoic, even in an organization known for its stoicism.
Still, he’s long supported Joan in her role as CAPCOM. And they make a good team. That is something Joan prides herself on. That she is an excellent team player.
Especially with the crew on STS-LR9, which is composed almost entirely of astronauts from her class.
Commander Steve Hagen had been one of their instructors, but the rest of the crew—pilot Hank Redmond and mission specialists John Griffin, Lydia Danes, and Vanessa Ford—are the people Joan’s come up with, trained with, learned how to do this job alongside.
They are more than just her friends; some of them are her family. And her complicated histories with each of them are part of what is going to make her the exact CAPCOM they need today, but also the very last person who should have to do the job.
The shuttle’s mission is to launch the Arch-6, an Earth observation satellite for the U.S. Navy. However, yesterday, on day two of the flight, as the team prepared to deploy the Arch-6, the payload retention latches would not release.
This morning, they have been preparing Vanessa Ford and John Griffin for a spacewalk, so they can go into the payload bay and release the latches manually.
Joan joins the team in the flight control center. She waves good morning to Ray Stone, the flight surgeon, and nods at Greg Ullman, also known as EECOM—electrical, environmental, and consumables management.
The previous CAPCOM, Isaac Williams, reads her in, updating her on the telemetry and timeline. Ford and Griff are in their space suits. Their pre-breathe will be completed in six minutes.
Isaac leaves, and Joan takes her place at the console.
Jack gets on the flight loop—as do Joan, Ray, Greg, and the rest of the Orion Flight Team, which is made up of twenty members, each at their own stations on the floor, with a team of people in other rooms supporting them.
Ford and Griff complete the pre-breathe and get into the airlock, waiting for it to complete depressurization so that they can be ready to function within space.
The flight deck and the mid-deck—where the astronauts live and work on the shuttle—are pressurized to mimic the atmosphere on Earth’s surface. But the payload bay—where the satellites are held until they are deployed—is not. It is exposed to the vacuum of space. Which means if Ford and Griff were to enter it without their space suits, all of the oxygen would be sucked out of their lungs and bloodstream instantly, causing them to pass out within fifteen seconds and be dead within two minutes.
The human body—intelligent as it is—was formed in response to the atmosphere of Earth.
It would be easy to make the case that humans are ill-equipped to be in space. Whatever led to our design, it was not meant for this. But Joan sees it as the exact opposite.
Human intelligence and curiosity, our persistence and resilience, our capacity for long-term planning, and our ability to collaborate have led the human race here.
In Joan’s estimation, we are not ill-suited at all. We are exactly who should be out there. We are the only intelligent life-form that we know of in our galaxy who has become aware of the universe and worked to understand it.
We are so determined to learn what lies beyond our grasp that we have figured out how to ride a rocket out of the atmosphere. A thrilling ability that seems ripe to attract cowboys, but is best done by people like her. Nerds.
Everything about space exploration is about preparedness over impulsivity, calmness over boldness. For such an adventurous job, it can be achingly routine. All risks are carefully managed; no corners are cut. There are no cowboys here.
This is how NASA keeps everyone safe. Predictable models, prepared for every scenario.
When the airlock completes depressurization, Jack gives Joan the go-ahead and Joan punches in on the shuttle loop.
And now Joan is aware of her own breath, her own heart rate. Not because she is afraid of what this mission entails—there is no logical reason to be afraid yet—but because she gets nervous every time she talks to Vanessa Ford.
“Navigator, this is Houston,” Joan says.
“Houston, we read you,” Steve Hagen says.
Hank Redmond chimes in with his gruff Texan accent: “Good mornin’, Goodwin.”
“Exciting day today,” Lydia Danes says.
“Indeed it is,” Joan responds. “With a lot on the agenda, which is why I am happy to tell you, Griff and Ford, that you are cleared for the spacewalk.”
“Roger that,” Ford says.
“Yes, roger that, Goodwin,” Griff says. “Nice to hear your voice.”
These are the last forty-five minutes before.
Vanessa Ford has had biomedical sensors all over her body for hours. They have been sending her vitals down to the flight surgeon, who monitors every breath she takes. But even well before the electrodes were placed on her body, Vanessa has been aware that someone on the ground is always watching.
Mission Control knows everything that happens on the shuttle—every temperature, every coordinate, the status of every switch. Everywhere Vanessa turns, there is Houston, hearing and sensing everything around her.