Home > Books > Bad Actors (Slough House, #8)(102)

Bad Actors (Slough House, #8)(102)

Author:Mick Herron

The man who’d been scaling the car’s bonnet was a bloody mess, his face mashed into the crumpled windscreen inches from Whelan’s own. He remained there while whoever had just landed on top of him slid sideways onto the gravel. Glass was falling from the sky, glistening like snowflakes, turning the scene into a zombie nativity, except that, instead of gathering round like adoring shepherds, the gobsmacked crew that had surrounded the car were fleeing like frightened sheep. Whelan’s hands were trembling; his whole body felt scraped to the bone. Dimly, through his now barely connected windscreen, he understood that a new noise had joined the raucous soundtrack: a bass-like whump-whump overhead that was possibly the wrath of God.

His soggy thoughts solidified. He was master of his car now, rattled as it was. He reached for the brake, forgetting he was in reverse, and the car shunted backwards, releasing its bloody cargo, which sprawled on the ground in the wash of his headlights. The shock caused Whelan to spasm: the car skewed slantways, and he felt the crunch of metal hitting stone. The whump-whump grew louder, and assorted marauders were looking skyward. Out of the San’s doorway tumbled another pair, and what had looked like an unstoppable invasion appeared to be becoming a rout. But there was no sign of Sophie de Greer. She might be lying dead in a room. The invaders might be on their way because their job was done.

Whelan shook his head, then realised that his glasses, thought lost, were balanced neatly on one shoe, their arms hugging an ankle. Retrieving them, he slid them onto his nose, and the world shifted into focus: it was still a confused mess, but only because it was a confused mess, and not because he wasn’t seeing it clearly. A motorbike roared to life. One of the cars flanking the people carrier was pulling away; at the same time another car was arriving: big and black, with tinted windows, and he didn’t need to see its sleek, dark-garbed occupants emerging to know the professionals had arrived. Not that order immediately fell. There was shouting everywhere. The fallen security man was still in a heap, and that, thought Whelan, was certainly something he could deal with. He climbed out of his car and was kneeling by the wounded man, the alarm still blotting out most things bar that overhead clatter, when more figures came crashing onto the gravel: one of the marauders and, in hot pursuit, what looked like a slightly wider, much less hairy, Tasmanian devil, wielding a baseball bat.

There’s nothing like putting someone through a window for altering the dynamic of a situation. Uomo Uno and his bosom companion stood staring at the empty space where Bearded Man had been a moment before, and for all the attendant noise, which now included something airborne and getting nearer, seemed lost in a reverie. Shirley, meanwhile, was continuing to kick Man Two in the face, a placeholder activity while she determined her next move. His grip on her foot had long since loosened, along with any sense of enthusiasm. Spartacus was studying his table lamp, his face still twitching, but satisfaction evident there too. His companion was removing a hearing aid, which was as good a way as any of pressing Mute. And Ellie Parsons was glaring at the pair on the staircase, her crimson copy of One Hundred Things to See in Dorset tucked under an arm, in case she planned to add a hundred-and-first later.

Quiet evening in, Shirley remembered.

The two on the staircase reached a wordless conclusion and fled, Uomo Uno’s previous nonchalance as shattered as that window. Outside, scattering gravel announced the arrival of more cars, and Shirley felt a lurch inside: it was over, would be over in the next few minutes, and she had no idea what it had all been about. Scrambling to her feet, nodding a farewell to her erstwhile comrades, she hared after them, the sound of battle still raging below.

At some point during the last five minutes, her want had stilled. The needy voice crying out for something, she didn’t know what, had quietened.

Unless she just couldn’t hear it for all the crap going on.

At ground level she found a scrum. Reinforcements had arrived, and two black-clad professionals in semi-riot gear—heavy vests, but no shields or helmets—were facing six of the marauder crew. The newcomers were wielding wicked-looking truncheons; the old firm relying on low-tech battery, with two lengths of lead piping and one baseball bat between them, though one hardy nutcase was attempting a headbutt as Shirley arrived, a move both ill-advised and brief. He hit the floor like a badly tossed pancake. In other circumstances, a sympathetic Shirley noted, the truncheoneer would have enjoyed the opportunity to lather his victim a while, but there was no time for such luxuries, and he was already engaged in a one-two with the baseball fan. Uomo Uno was holding back, fists bunched, eyes on the door, and Shirley padded toward him, not sure what she planned, but confident of spoiling his day. But the room shifted, or its gladiatorial epicentre did; the marauders wheeling round as the pros moved towards the reception desk, and the door became accessible. Uomo Uno seized his chance, and as Shirley followed something struck her on the ankle—she sprawled, reached out, and her hand found the baseball bat, which had come skittering across the tiles, liberated from its wielder by a truncheon. Shirley grabbed it, thanked her good-luck fairy, and was on her feet in an instant, following her prey into the night.