In all likelihood, some combination of those four elements was meaningful, and the rest were just distractions, but which were which?
“Three women.” Jameson hung a towel, warm from the towel heater, over the shower’s glass door. “A church in the background. If we scan the photograph, we could try a reverse image search—”
“—which would only help,” I filled in, the water white-hot against my chilled skin, “if a copy of this exact photograph exists online.” Still, it was worth a try. “We should try to locate the church, figure out its name,” I murmured, steam growing thicker in the air around me. “And we can talk to Zara and Nan. See if they recognize any of these women.”
“Or the name Margaux,” Jameson added. Through the steam on the glass door, he was a blur of color: long, lean, familiar in ways that made me ache.
I turned off the rain shower spray. I wrapped my towel around my body and stepped out onto the bathroom rug. Jameson met my eyes, his face moonlit through the window, his hair a mess my fingers wanted to touch.
“There’s also the date to consider,” he murmured. “And the rest of the objects in the bag.”
“A steamer, a flashlight, a USB,” I rattled off. “We could try the steamer and the flashlight on the photograph—and the pouch it came in.”
“Three objects left.” Jameson’s mouth ticked upward at the ends. “And three already used. That puts us halfway through, and my grandfather would say that’s a good point to step back. Go back to the beginning.
Consider the framing and your charge.”
I felt my own lips parting and tilting up at the ends. “There were no instructions given. No question, no prompt.”
“No question, no prompt.” Jameson’s voice was low and silky. “But we know the trigger. You met Eve.” Jameson chewed on that for a moment, then turned. His green eyes looked like they were focused on something no one but him could see, as if a multitude of possibilities suddenly stretched out before him like constellations in the sky. “The start of the game was triggered when you met Eve, which means this game might tell us something about you or something about Eve, something about why my grandfather chose you instead of Eve, or…”
Jameson turned again, caught up in a web of his own thoughts. It was like everything else had ceased to exist, even me.
“Or,” he repeated, like that was the answer. “I didn’t see it at the beginning,” he said, his voice low and struck through with electric energy.
“But now that it seems like the old man might be at the center of the current onslaught?” Jameson’s gaze snapped back to the real world. “What if…”
Jameson and I lived for those two words. What if? I felt them now. “You think there could be a connection,” I said, “between the game your grandfather left me and everything else?”
Toby’s abduction. The old man with a fondness for riddles. Someone coming at me from all sides.
My question grounded Jameson, and his gaze leapt to mine. “I think that this game was delivered to you because Eve showed up here. And the only reason that Eve came here was because there was trouble. No trouble, no Eve. If Toby hadn’t been abducted, she wouldn’t be here. My grandfather always thought seven steps ahead. He saw dozens of permutations in how things could play out, planned for every eventuality, strategized for each and every possible future.”
Sometimes, when the boys talked about the old man, they made him sound more than mortal. But there were limits to what a person could foresee, limits to even the most brilliant mind’s strategy.
Jameson caught my chin in his hand and tilted my head gently backward, angling it up toward him. “Think about it, Heiress. What if the information we need to find out who took Toby is really in this game?”