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Tress of the Emerald Sea(74)

Author:Brandon Sanderson

Tress fell silent, her breath catching.

Crow took another sip of her tea. “Yes, I know about the cannonballs,” she said. Why beat around the bush when there were so many people who weren’t currently being beaten? “Laggart hasn’t figured it out yet, but he has the intelligence of a walnut. There’s only one person who could have swapped those balls.”

Tress wished she were more coolheaded, so the sweat on her brow wouldn’t give her away.

“Don’t look so frightened,” Crow said, leaning back in her seat. “That was an enterprising move, if misguided. You’d be an excellent servant—rather, sailor—if you could be properly controlled. Anyway, it’s over now. We’re sailing the Crimson as you wanted. You really think you can save your friend from the Sorceress?”

“I didn’t do it solely for him,” Tress said, annoyed at how deeply she allowed Crow’s words to sting. “I wanted to protect the crew; I didn’t want you truly making them into deadrunners.”

The captain laughed. “Protect the crew? By persuading them to sail the Crimson? Child, I worried that killing Weev would deprive me of my favorite source of amusement, but you have well and truly taken his place!”

Tress blushed and looked down. She tried to remember how she’d felt so proud of herself a few days ago—but that emotion seemed remarkably naive now.

“Do you even know?” the captain said. “Do you realize what the Crimson Sea is like?”

“I…I know it’s bad…”

Crow let out a roar of laughter, loud enough that the moons themselves assuredly heard. She slapped the table, rattling her tea saucer. “You set us on this course, and you don’t even know what we’re sailing toward!”

It occurred to Tress that she absolutely should have asked this question before. “I understand,” Tress said, “that there are more dangerous spores than the verdant ones. But I don’t see how a sea can be much more dangerous—we already are careful not to spill water, and we have silver all throughout our ship. So as long as we’re careful, we should be fine, right?”

“Oh, girl,” Crow said with a chuckle, “it’s not the spores that are the problem. It’s the rain.”

Right. Rain.

I haven’t explained rain.

The more meteorologically inclined among you might be wondering about the planet’s weather patterns and water cycle. If you’re one of those to whom these things are extremely important, you have my sympathies. It’s never too late to develop a personality. Maybe go to a party. But try to avoid topics like weather patterns and water cycles. Unless of course you can do it like me.

Rain falls in small localized ribbons on Tress’s planet. These vibrant lines of water weave like serpents in the sky. Rain brings death and life, hand in hand—fitting company for the gods.

More isolated squalls than true storms, these resplendent displays are best at night. They shatter the moonlight into a thousand colors. You haven’t witnessed the full grandeur of a rainbow until you’ve watched one explode in rings on the Verdant Sea, haloing a moon big enough to swallow the sky.

Naturally, aethers grow with the rain, springing up behind those ribbons of water. It’s as if some celestial being is drawing lines on a map, and fortifications appear spontaneously at their will. Those walls hang there, gasp for life, then collapse into the sea, devoured by the jealous spores.

It’s beautiful in a way only something so terrifying can inspire, and terrifying in a way that only something so beautiful can demand. Fortunately, these rainfalls are perfectly predictable. They follow the same routes every time, so constant that rainfall maps from a hundred years before are still accurate.

Except in the Crimson Sea.

“Rain falls unpredictably in the Crimson, girl,” Crow said. “Yes, the spores are dangerous—they create red spines, sharp as a needle. But the real danger is the rain. Squalls can come upon you at any time, unexpectedly, weaving through the sky in any direction they please. Sailing the Crimson is all about random luck. No preparation can protect you, because the rain kills the clever same as the fool. Just like I do.”

Outside the room, Tress heard thumps as the Dougs began to return with barrels of water. “I…see,” Tress said, her mouth dry. “And the Midnight Sea? Is it the same? Random rains?”

“Oh, no,” Crow said, standing up and stretching. “But it doesn’t matter, seeing as how midnight spores birth monsters that serve the Sorceress. Rain can fall twenty leagues from you, but you’ll still get swarmed by the monsters. There’s no escaping them—at least on the Crimson you can get lucky. No one sails the Midnight without being attacked.” Crow smiled. “No one.” She nodded then, dismissing Tress.

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