Bonesmith (House of the Dead, #1)
Nicki Pau Preto
TO JESSI RAE FOURNIER,
the best semiprofessional
hype-woman a girl could ask for.
I can’t wait to return the favor.
ONE
“Ready your blade.”
As one, the novitiates knelt in the snow, their weapons held high on upturned palms. For valkyrs like Wren, it was a blade fashioned from dead bone. For reapyrs, a scythe of gleaming steel.
The sun had set, the sky inky black and riddled with stars—the Gravedigger’s hour was upon them. Any moment now, the sickle moon would crest the would-be trees.
Any moment now, the trial would begin.
Wren’s heart thundered in anticipation.
The branches of the forest stood pale and stark before them, sharp with reaching hands and gaping mouths. With splintered spines and cracked ribs.
This was no ordinary forest, after all. This was the Bonewood.
Arms and legs soared up from the ground, twisted and warped. Bent and broken.
Dead, soulless bones.
Undead, haunted bones.
Human bones, yes, but other creatures too. Reindeer with spiky antlers and great woolly mammoths with arching tusks. Ancient bones from unknowable beasts. Bones from the dawn of time.
The Bonewood was at once a graveyard and a training ground. It was here that bonesmiths tested their skills, extended their magic… and showed their mastery over the undead.
Now, after years of training and a lifetime of living in its shadow, Wren would traverse the Bonewood and compete in the Bonewood Trial.
She lifted her head slightly, considering the novitiates kneeling on either side of her. There were ten of them total, each dressed in Bone House black and with black grease lining their eyes, making their sockets look sunken like skulls. Ghostlight was bright enough on its own but turned blinding when it flashed against the snow, so they used the wax-and-charcoal mixture to reduce glare. It also made the mark of their magic—their pale, bone-white irises—stand out all the more.
Sometimes Wren extended the eye black into her hairline or painted her lips for a more dramatic effect, though her teachers usually told her to wipe it off.
Sometimes she spread it on her teeth and smiled wide, just to give them a fright. There wasn’t much to entertain in the House of Bone, frigid and isolated on the northernmost tip of the Dominions, so Wren had to make do.
Not tonight, though. Tonight Wren would play by the rules… for once.
If she passed the trial, she would serve for life as a valkyr of the House of Bone. In the Dominions, where magic welled up from deep in the earth, the dead lingered—violent and unpredictable—unless a bonesmith severed the ghost from its earthly remains. That was the duty of the reapyr.
But not all ghosts went quietly. Some put up a fight, so it was the valkyr’s task to defend the reapyr from the undead.
Without the House of Bone, ghosts would overrun their land, making it uninhabitable, as it had been for centuries. Their work was more than a job or a calling. It was a necessity.
But that didn’t mean Wren couldn’t enjoy it.
In contrast to their blacks, the valkyrs also wore bones. They wore them fastened to their forearms as gauntlets and their chests as breastplates, and bone weapons were strapped across shoulders and in belts or loaded as artillery into bandoliers.
They all had their favorites—Wren wore twin swords in sheaths on her back, while Leif had a broad ax made of sharpened pelvic bone and Inara carried a flail with a spiked skull on the end.
In short, they were dressed for war. The battlefield was the Bonewood, and the enemy was the undead.
Though they would one day be allies, tonight the other valkyr novitiates were Wren’s rivals, her competition—sons and daughters of the House of Bone and its various branches, or upstart nobodies from across the Dominions who somehow found themselves with bonesmith blood. Cousins and distant relations, strangers and outsiders, but not friends. Not family.
Her father had explained it to her during one of their rare conversations: They were linked by magic, not love. Duty, not affection.
That was the way of the House of Bone.
Wren had worked hard, had scraped and clawed to get here. She was the best damn valkyr novitiate her house had seen in years, and tonight she would prove it in front of everyone: her teachers and instructors, Lady-Smith Svetlana Graven—head of the House of Bone—and most of all, her father.
“Psst,” whispered a voice from her right.
Inara.
Of all Wren’s cousins, Inara Fell was the biggest threat to her superiority among the valkyrs—and her only worthy adversary. They were of an age and had comparable height and build, so they were often paired together for lessons and exercises, though the similarities ended there. Inara had coarse black hair, carefully arranged in rows of tight braids, while her ivory bonesmith eyes stood out starkly against her brown skin. Wren, meanwhile, had wild bone-white hair—always tangled and unkempt—and eyes to match, her skin equally pale and colorless. Inara was organized, by the book, and always on time. Wren was more intuitive, coming and going as she pleased, and considered rules as suggestions more than laws to follow to the letter.
The two of them had been at each other’s throats for as long as she could remember, but after tonight, they’d go their separate ways. Once they passed their trial, they’d each be paired with a reapyr and sent to travel the Dominions, performing death rites and battling dangerous ghosts, ensuring all the dead were reaped. Elsewise, they might be lost and forgotten for centuries until some hapless fool dug them back up and unleashed an undead horde.
Like what had happened at the Breach—the darkest challenge the bonesmiths had ever faced. But it was in such times that heroes were forged and legends were made, like Wren’s uncle Locke Graven.
She longed for such notoriety, and one day she would achieve it. But first she had to pass the Bonewood Trial.
“Shut up,” she said to Inara, not turning her head. She was generally in favor of whispered conversation—the more inopportune the time, the better—but tonight was far too important for Wren to allow herself to get distracted.
The terms of the trial were simple: Each valkyr and reapyr pair must pass safely through the Bonewood, reaping three ghosts along the way. They had until dawn.
But the Bonewood did not suffer travelers lightly. There were ghosts there that did not sleep, undead that would never find peace.
And that was to say nothing of the living.
Wren had to protect her reapyr from violent ghosts and contend with the other valkyrs making their way through the trees. Valkyrs like Inara, who would love nothing more than to see her fail.
“Want to make things interesting?” Inara pressed. For someone who loved to toe the line, she was being surprisingly insistent tonight.
“I’m talking to you,” Wren drawled. “I’m not sure that’s possible.”
Yes, Inara was worthy competition… but she was also a constant thorn in Wren’s side and always nipping at her heels. Second place in everything, except rule breaking.
In that regard, Wren had no equal.
Inara was unfazed. “You might make things more interesting for him, then,” she said softly. She spoke to the ground, the pair of them still poised on their knees in the snow, but Wren heard the words clearly. There was only one “him” she could mean.